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・ Interactive proof
・ Interactive proof system
・ Interactive Public Docket
・ Interactive representation
・ Interactive Robots and Media Lab
・ Interactive Ruby Shell
・ Interactive Scenario Builder
・ Interactive Science
・ Interactive skeleton-driven simulation
・ Interactive Software Federation of Europe
・ Interactive specialization
・ Interactive storybook
・ Interactive storytelling
・ Interactive Support Group
・ Interactive Systems Corporation
Interactive systems engineering
・ Interactive television
・ Interactive Television Entertainment
・ Interactive television standards
・ Interactive theatre
・ Interactive Theorem Proving (conference)
・ Interactive Tour
・ Interactive Transcripts
・ Interactive urinal
・ Interactive video
・ Interactive video compositing
・ Interactive visual analysis
・ Interactive visualization
・ Interactive voice response
・ Interactive web stories


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Interactive systems engineering : ウィキペディア英語版
Interactive systems engineering
Interactive systems engineering is considered as an interdisciplinary field with computer engineering, systems engineering, interaction design, software development, aesthetic, ethnography, psychology and usability factors involved. It targets current trends in the design and development of interactive systems which virtually includes all types of devices and systems which a human interacts with. It talks about four types of interaction in computer systems: the interaction between a human and computer (also addressed as human–computer interaction), interaction between computer systems, and interaction between users through the computer system. Traditionally human–computer interaction is divided into three subject:〔()〕 design, user experience, engineering. Interactive system engineering is more concerned about the latter subject.
==Engineering and design==
One such trend is towards highly collaborative scenarios where groups of people interact within environments with many devices and services, typically utilizing many modalities. Another trend is towards distributed, mobile and heterogeneous (physically and socially) work settings. On a basis of modeling, programming, design and theory building, interactive systems engineering specializes in collaborative computing, ubiquitous computing, adaptive user interfaces, affective interaction, multimodal interaction, multimodal interfaces, human-computer interaction, artificial intelligence, cognitive, social science, principles of visualization.〔()〕
In general the need for professional people trained in the design, development and management of interfaces and interactive systems is growing. Engineers with a specialization in interactive systems are necessary both in industry and in other sectors of society. Important industrial sectors include manufacturing, process control, telecommunication, transportation, health care, media and entertainment.〔 Perhaps the most obvious recent example of the importance of interactive systems design is the design of services in mobile and wireless communication settings.〔
An interactive systems designer defines personas, scenarios, and requirements to guide designs, inspire clients and builds consensus〔()〕 concerning the affordance, usability, visibility, mapping and feedback.
In research about IT design, expertise and methodology for studying human communication are increasingly important, both for understanding and studying the situated use of computer artifacts generally, and for analyzing the rapidly growing applications of information technology for communication and cooperation.〔()〕

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